AI Insights · Timothy · July 2022
Top Down Games on iOS in Norway Q2 2022: Performance Overview
In Q2 2022, top down games on iOS in Norway saw varying trends in downloads, revenue, and active users. Notable performances were observed in titles like [Candy Crush Soda Saga](https://app.sensortower.com/overview/850417475?country=US) and [Clash Royale](https://app.sensortower.com/overview/1053012308?country=US).
The second quarter of 2022 witnessed interesting trends in the performance of top down games on the iOS platform in Norway. Here's a closer look at how the top five games fared in terms of weekly downloads, revenue, and active users.
Candy Crush Soda Saga saw its weekly revenue fluctuate, peaking at around $28K in mid-April and ending the quarter at approximately $25.7K. Weekly downloads varied, with highs of 293 in late March and lows of 91 in early May. Active users remained relatively stable, ranging from 5.7K to 7K throughout the quarter.
Clash Royale experienced significant revenue spikes, notably reaching $41.2K in early April. However, the revenue saw dips, falling to $7.6K by late June. Weekly downloads showed a downward trend, with initial figures of 1.9K decreasing to around 912 by the end of the quarter. Active users also declined from 145K to approximately 117.6K.
Solitaire Grand Harvest displayed a steady revenue flow, maintaining figures between $8.8K and $12.7K throughout the quarter. Downloads were relatively low but showed a slight increase towards the end of the quarter, peaking at 180 in late May. Active users were consistent, ranging from 1.2K to 1.5K.
Brawl Stars had a more volatile revenue pattern, with highs of $16.7K in late March and lows of $6.2K in late May. Downloads were stable, averaging around 900 to 1.2K weekly. The game maintained a healthy active user base, fluctuating between 42K and 47K.
Bingo Blitz™ - BINGO Games saw its revenue peak at $12.3K in mid-June, with a low point of $5.3K in early April. Downloads remained minimal, ranging from 4 to 63 weekly. Active users showed a slight increase from 454 to 487 by the end of the quarter.
These insights are based on data from Sensor Tower. For more detailed analytics, visit Sensor Tower's website.